> Forest of True Sight > Questions & Answers Reload this Page Elona Cartographer/Texmod Help
Reply
Old Dec 31, 2010, 07:59 PM // 19:59   #1
Pre-Searing Cadet
 
Join Date: Dec 2009
Advertisement

Disable Ads
Default Elona Cartographer/Texmod Help

I can't find these last spots to look for cartographer so i decided to use texmod to show me. The program is fine and i downloaded the elona map from the wiki, but when i run GW with texmod and open my map...theres no changes to my map unlike what every tutorial says (it should be there). thanks ^^
lazyboy292 is offline   Reply With Quote
Old Dec 31, 2010, 08:15 PM // 20:15   #2
Desert Nomad
 
TheRaven's Avatar
 
Join Date: Sep 2006
Location: Virginia
Guild: Spirit of Elisha
Profession: W/
Default

Are you loading the Cartography made Easy mod into texmod when you launch it? The player made mods are available on the wiki....sorry i don't have the link handy.
TheRaven is offline   Reply With Quote
Old Dec 31, 2010, 09:18 PM // 21:18   #3
Pre-Searing Cadet
 
Join Date: Dec 2009
Default

http://wiki.guildwars.com/wiki/Guide...aphy_Made_Easy

I've tried loading both elona mirrors into texmod and i believe im doing it right. im loading the modded map into the package file just like tutorials say: heres an example (http://www.youtube.com/watch?v=94UKgd4nHvo)

I do everything that tutorials says except i dont get the in-game map like him
lazyboy292 is offline   Reply With Quote
Old Dec 31, 2010, 09:25 PM // 21:25   #4
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

What you should be doing:

1) Download TexMod and the Cartography Made Easy file (I'm using the complete collection one).
2) Run TexMod.
3) Click the folder in the 'Target Application' section and select gw.exe.
4) Set TexMod to 'Package Mode' (should be like that by default) and click on the little folder inside the 'Select Packages' section. Find and select the Cartography Made Easy Complete Collection.tpf file.
5) Click 'Run'. There should be a noticable delay as it will take a bit of time for the texture to be applied.
__________________
Marty Silverblade is0   Reply With Quote
Old Dec 31, 2010, 09:34 PM // 21:34   #5
Pre-Searing Cadet
 
Join Date: Dec 2009
Default

I'm doing exactly what you're saying and there is a delay and gw eventually opens up with the red text in the top left corner but when i click 'm' or 'u' theres no difference in the map. does the + - have anything to do with it?
lazyboy292 is offline   Reply With Quote
Old Dec 31, 2010, 09:39 PM // 21:39   #6
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

You're not following my instructions exactly. The red text and +/- are for obtaining textures from in game, not using ones you already have. You need to be in Package Mode, not Logging Mode. If all you want to do is use textures, that video you linked isn't going to help much. Ignore it.

It should look like this:

__________________
Marty Silverblade is0   Reply With Quote
Old Dec 31, 2010, 09:52 PM // 21:52   #7
Pre-Searing Cadet
 
Join Date: Dec 2009
Default

so the logging mode has nothing to do with the modded maps? and basically only stay in package mode and click run from the pane?
lazyboy292 is offline   Reply With Quote
Old Dec 31, 2010, 09:54 PM // 21:54   #8
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

Yes. Logging Mode and the videos you've been looking at are for making your own. To use existing ones, follow the instructions I posted earlier.
__________________
Marty Silverblade is0   Reply With Quote
Old Dec 31, 2010, 09:56 PM // 21:56   #9
Frost Gate Guardian
 
Join Date: May 2009
Location: Texas
Profession: N/
Default

Quote:
Originally Posted by lazyboy292 View Post
so the logging mode has nothing to do with the modded maps? and basically only stay in package mode and click run from the pane?
Logging mode is for creating mods. Package mode is for running mods you already have (like carto made easy).
Scott Ware is offline   Reply With Quote
Old Dec 31, 2010, 10:43 PM // 22:43   #10
Pre-Searing Cadet
 
Join Date: Dec 2009
Default

yesss it finally worked thank you all!! now does the light grey indicate areas in which i need? the lines are confusing
lazyboy292 is offline   Reply With Quote
Old Dec 31, 2010, 11:02 PM // 23:02   #11
Administrator
 
Marty Silverblade's Avatar
 
Join Date: Jun 2006
Default

The parts that are solid grey cannot be explored. The parts that are clear you have explored. The parts covered by grey but have explorable areas underneath still need to be explored.
__________________
Marty Silverblade is0   Reply With Quote
Old Jan 20, 2011, 08:03 PM // 20:03   #12
Ascalonian Squire
 
galic01's Avatar
 
Join Date: Nov 2006
Location: New Jersey
Guild: none
Profession: E/Mo
Default texmod

I did exactly as you explain. Start GW with texmod (no delay), but nothing chages on map.
galic01 is offline   Reply With Quote
Old Jan 20, 2011, 09:51 PM // 21:51   #13
Ascalonian Squire
 
Join Date: Jan 2008
Profession: W/
Default

Quote:
Originally Posted by Marty Silverblade View Post
You're not following my instructions exactly. The red text and +/- are for obtaining textures from in game, not using ones you already have. You need to be in Package Mode, not Logging Mode. If all you want to do is use textures, that video you linked isn't going to help much. Ignore it.

It should look like this:

ur texmod program should like above
Lordshonsu is offline   Reply With Quote
Old Jan 20, 2011, 10:13 PM // 22:13   #14
Ascalonian Squire
 
galic01's Avatar
 
Join Date: Nov 2006
Location: New Jersey
Guild: none
Profession: E/Mo
Default

It is exactly like that.
galic01 is offline   Reply With Quote
Old Jan 20, 2011, 11:25 PM // 23:25   #15
Ascalonian Squire
 
galic01's Avatar
 
Join Date: Nov 2006
Location: New Jersey
Guild: none
Profession: E/Mo
Default

Got it. Reloaded and worked.
galic01 is offline   Reply With Quote
Reply


Share This Forum!  
 
Thread Tools
Display Modes


All times are GMT. The time now is 01:18 AM // 01:18.